Legendary Hero - DPSKamehameha: Spend all his Power (10 or more): the more he spends, the bigger the blast. Deals 11 at 10 Power, 56 at 40, 200 at 100 to an enemy card and half that to each card beside it. Can't be blocked: Taunt, Guard and intercepts can't step in, and armor doesn't reduce it.
Spirit Bomb: Once per game, instead of powering up: charge for 2 of your turns (no attacks or abilities, 50% less damage taken; a stun or silence breaks it). Then every enemy card and boss takes 120 and Goku leaves the game.
Super Saiyan: Power up (once a turn, and he can still act): spend 20 Power to become Super Saiyan Goku. His max health rises and the rise heals him. No Spirit Bomb after.
“Trained under ten times gravity for this raid.”